Hi!

I'm Shannon.

Over 7+ years of working,

I've helped make things I'm

very proud of. Enjoy!

Work Projects

Walt Disney Animation Studios

Technical Director (July 2019 - present)

WDAS Creative Legacy

Technical Supervisor (August 2021 - August 2023)

Past Experience

STRIVR

Software Engineer (August 2017 - July 2019)

  • Built CG conversation training software from prototype to product; led the engineering transition from prototype phase to regular bi-weekly product release cycle
  • Optimized framerate by 36% to ship on mobile by further optimizing code as well as setting VR-ready guidelines for shaders, textures, and dynamic lighting
  • Laid software's architectural foundation with C# inside Unity using MVC principles to create infrastructure for automated testing
  • Worked closely with product managers and designers to create an experience that yielded positive responses in the L&D space

Autodesk

Virtual Storytelling Intern (summer 2016)

  • Designed and engineered a four-minute educational VR experience in three months alongside mentor on Autodesk Brand Creative team
  • Presented work at the end of the program to group of managers and VPs
  • Earned an extension to do freelance creative software engineering work for 8 months following the end of the internship

Skills

Languages

C#

Java

Python

C++

HTML

CSS

Frameworks & Tools

UE5

.NET4.x

Unity

Git

Visual Studio

Maya